Seed of an idea: when you know death is coming, how do you face it? No to figure out how to turn that into an adventure.
— Greg Marks 🐈 🔜 #DnDLive2019 (@Skerrit7h3green) April 23, 2019
Aten’t there a number of films on this topic? As an adventure, it would suck because the player would know their character is going to die.
This might have been good as a “classic” RPGA adventure back in the day, with pregenerated characters, but not in today’s AL. It could also be how the PCs deal with the aftermath of choices others made because they were going to die. If it was the PCs who were going to die, then yes, probably best as a Classic.
— Greg Marks 🐈 🔜 #DnDLive2019 (@Skerrit7h3green) April 25, 2019
cf. GoT Ep. 69 That's why started me thinking. I'm not sure how to translate it into an adventure. Its either a poignant chapter in a longer adventure before the final confrontation, or its dealing with the fallout of what NPCs did before some confrontation (and then either did or didn't die)
— Greg Marks 🐈 🔜 #DnDLive2019 (@Skerrit7h3green) April 23, 2019
I hope you can write it because I’d love to play it and run it. These themes are too absent from many game tables. It fits well for some seasons better than others, I can't promise when/if it might appear, but I like the idea of it at least.
— Greg Marks 🐈 🔜 #DnDLive2019 (@Skerrit7h3green) April 23, 2019