#dnd tip for writers: it's OK to tell your readers how you expect them to use your creations. They don't have to listen, and many won't, but it is not wasted word count. Those who use that advice and guidance appreciate it, and so do their players.
— Shawn Merwin @ PAXU (almost) (@shawnmerwin) October 11, 2018
I’m writing my first two adventures and I realized in doing so is that describing what NPCs instead of their motivations has interesting implications. For starters it removes DM agency. “Enemy does X”. Why does enemy do X? That’s the DMs call not the designers, no? Thoughts? I wish I had the ability to answer this question in less than 100,000 characters, because it is a great question.
— Shawn Merwin @ PAXU (almost) (@shawnmerwin) October 16, 2018
Word count is one of the most important issues for some projects. Clarity is another reason. "Will" is general used for the future tense of a verb, but it is also used for the conditional tense. The conditional has different degrees of use, so "will" is often unnecessary.
— Shawn Merwin @ PAXU (almost) (@shawnmerwin) October 17, 2018
And we ALL do this. “Will” slips into may adventures constantly. I’m even deleting a few wills from Shawn’s adventure that I’m editing. Another suggestion is to do a word search for “will” to find them all!For sure.
— Shawn Merwin @ PAXU (almost) (@shawnmerwin) October 16, 2018